v2.0.4 -
July 16, 2022
- Significant performance improvements
v2.0.3 -
June 19, 2022 -
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- Added support for Minecraft 1.19
- Mangrove propagules and sculk veins can now be cut by thrown weapons
- Blocks cut by weapons thrown by creative mode players no longer drop items
- Fixed strong axes sometimes sending player death messages without killing the player
- Edited the thrown axe death message
- Added a warning message for when using the datapack in an older unsupported version of Minecraft
v2.0.2 -
March 3, 2022 -
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- Fixed bug duplicating weapons thrown by players in creative mode while setting "Durability" is set to false
v2.0.1 -
November 30, 2021 -
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- Removed thrown weapon world height limit to support 1.17 AND 1.18
- Performance improvements
v2.0.0 -
October 1, 2021
- All axes are now able to be thrown for extra damage! (Also added a setting in admin info page so axe and sword throwing can each be toggled individually)
- Swords and axes now have a pickup delay after they land from being thrown, equivalent to that of the weapon's attack speed/cooldown/delay, for balancing
- Improved entity hit detection consistency
- Candles being put out by a thrown weapon now make a subtle sound
- The public info page is now able to be viewed through the admin info page when disabled to the public
- Tweaked throwing sounds
- Performance improvements
v1.1.1 -
September 21, 2021
- No longer supports previous versions; Minecraft 1.17 only
- Fixed "Durability" setting from being unable to be set to False
- Performance improvements
v1.1.0 -
June 13, 2021
- Added 1.17 support and added some of the new 1.17 blocks to the blocks that can be cut by thrown swords (Pointed Dripstone, Amethyst Buds/Clusters, Dripleaves, Azalea, Glow Lichen, Cave Vines, and Hanging Roots)
- Scaffolding and leaves are now also able to be cut by thrown swords
- Only one glass can be broken per sword thrown; same goes for the addition of leaves and pointed dripstone
- Lit candles can be put out if a sword is thrown past them
- Added a setting for a new function that damages thrown swords when they land, removing 1 durability from the sword, breaking the sword if it already has 1 durability remaining